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Python, PyGame, and Raspberry Pi Game Development

 



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Python, PyGame, and Raspberry Pi Game Development


Information About The Book:

  • Title: Python, PyGame, and Raspberry Pi Game Development.
  • Language: English.
  • Size: 6.60 Mb.
  • Pages: 395.
  • Format: Pdf.
  • Year: 2019.
  • Edition: 2.
  • Author: Sloan Kelly.

About The Book:

The book likewise incorporates total programming records and clarifications of "Blocks", "Snake" and "Intruders" - three completely practical games. 

These let you begin causing your extraordinary games and afterward adjust them or make your energizing titles. The ideas are additionally clarified by utilizing games, for example, "Copycat", 

where the player must concentrate and rehash the arrangement of lights and sounds, and "Sofa Quiz", where PyGame and electronic segments make a test game for 2-4 players.

Contents Of The Book:

Chapter 1: What Is a Programming Language?
Chapter 2: What Is Python?
Chapter 3: Introducing Python.
Chapter 4: Breaking Free from the Interpreter.
Chapter 5: Making Decisions.
Chapter 6: Making the Raspberry Pi Repeat Itself.
Chapter 7: Containers.
Chapter 8: Putting It Together: Tic-Tac-Toe.
Chapter 9: Basic Introduction to PyGame.
Chapter 10: Designing Your Game.
Chapter 11: Game Project: Bricks.
Chapter 12: User-Defined Functions.
Chapter 13: File Input and Output.
Chapter 14: Introducing Object-Oriented Programming.
Chapter 15: Inheritance, Composition, and Aggregation.
Chapter 16: Game Project: Snake.
Chapter 17: Model View Controller.
Chapter 18: Audio.
Chapter 19: Finite State Machines.
Chapter 20: Game Project: Invaders.
Chapter 21: Simple Electronics with the GPIO Pins.
Chapter 22: Game Project: Memory.
Chapter 23: Game Project: Quiz.
Chapter 24: Conclusion.






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